/extreme | work with extreme version of Rc2 |
/mini | work with mini version of Rc2 (custom) |
/demo | work with demo version of Rc2 |
/-miniwarning | do not show mini version warning message |
/-demowarning | do not show demo version warning message |
#/readonly | start in read only mode |
/tab:< cars OR bonus OR expert > | show appropriate tab on load (of course only one) |
#/regload[1] | auto load save game data for SGD1 from registry |
#/regload2 | auto load save game data for SGD2 from registry |
#[/lf[1]:]<"path\file name.ext"> | load Rc2 save game data file for SGD1 |
#/lf2:<"path\file name.ext"> | load Rc2 save game data file for SGD2 |
#/l[1]:<"path"> | set path for load SGD1 |
#/l2:<"path"> | set path for load SGD2 |
/-automix | turn off auto mix |
/-keepmixed | turn off keep mixed data option |
/allowbig | turn on allow big values in edit record window |
/-sp1; /-sp2; /-sp3; /-sp4 | do not show selected car for appropriate player |
/c1:#; /c2:#; /c3:#; /c4:# | set color for each cars selection (# - color value) |
/-autoinc | do not increase player number after one is selected |
/alwayssetcar | set car for player with first mouse button too |
/p2; /p3; /p4 | set current player for selection |
/-scrlboth | disable scroll both system message set at once |
/allownonstdchr | allow non standard characters in text editor |
/expert, /binedit | start with advanced binary editor |
/dev | as above, but with show unknown bits |
#/hex | show hex values in binary editor (use /expert) |
/base:<0 TO 8711> | set base address for binary editor (use /expert) |
/unknown | show unknown bits (on bonus tab) |
/about | show about form |
/asciihelp | show ASCII Table Help |
/help, /hlp, /h, /? | show command line parameters list (this window) |
/htmhelp | show general help file (html) |
v.0.0.70 | bug which cause corrupt data when saved in .reg format fixed |
v.0.0.87 | binary editor added |
v.0.0.105 | binary editor has moved to expert tab added base address switcher removed unused source files - change source directory structure |
v.0.0.110 | added ASCII display to binary editor |
v.0.0.116 | medal statistic added |
v.0.0.123 | added Scramble track selection |
v.0.0.125 | added cars tab functionality |
v.0.0.131 | added training tracks selection changed cars tab code - total crash! added color to selected car |
v.0.0.132 | fixed cars tab added "Fix Cars Issues" button and menu entry |
v.0.0.145 | Cars tab work added support for demo version of Rc2 added first command line parameter "/demo" check cars on load |
v.0.0.148 | "Tools" menu added (entries moved from "File" menu) "About" form reorganized |
v.0.0.151 | Once again completely rewritten cars tab code - change check rules added player (function) select combobox added select/check checkbox added Campaign Type combobox (on cars tab because depend on cars) bug fixed: - when try to open empty file - empty file is not opened anymore. |
v.0.0.152 | added players color selection fields (on cars tab) Note: circle on color field indicate focus, not selection |
v.0.0.153 | select car for each player now by right mouse button little reorganized on car tab fixed about form text not fit in rc2 demo mode |
v.0.0.156 | added auto increase player no checkbox |
v.0.0.159 | trying to fix annoying bug which cause sequential reading (?) from selected drive... but I'm not sure about that... |
v.0.0.160 | added reset to current dir function... this should full fix issue listed above |
v.0.0.163 | added player colors switchers (turn on / off) removed prevent for set registry to SGD1 and SGD2 at the same time |
v.0.0.165 | program now remember selected extension when file is opened successfully: - path will be stored for output - if opened as SGD1 also stored for output to Mixed SGD - when opened from registry - destination cleared (source leave) fixed error when temp directory not found |
v.0.0.166 | if opened as SGD1 not change destination for Mixed SGD anymore, but... changed only when mixing first time or when mixing and keep mixed data is unchecked |
v.0.0.167 | fixed upper case extension detection (only .bin) |
v.0.0.168 | added Other Bonus tab preview - not functional yet... |
v.0.0.169 | Other Bonus tab work |
v.0.0.170 | added Game progress table on expert tab (little help) |
v.0.0.171 | added Leagues already won frame added Rc2MixerRc2Demo.bat |
v.0.0.172 | added "in game options" - turn on/off |
v.0.0.174 | removed "Campaign Type" combo box from Cars tab added "Additional Campaign Type available" check boxes to Bonus tab hide unused elements |
v.0.0.175 | Mirror Mode check box bug fixed |
v.0.0.194 | added portion command line support (only parameters with "/" are valid) added cmd ln help form Expert tab is now hidden by default (show using cmd ln parameter) added hidden bonus item - unknown bits (as above) added example batch file fixed about box small bug (no more editable) |
v.0.0.204 | added cmd ln switches for change each player color |
v.0.0.205 | cosmetic changes (tabulation key order and keyboard shortcut changed) |
v.0.0.208 | added question when something is loaded and user try to load SGD from registry bug fixed - when some load error appear data will not be lost anymore fixed - when load error appear and data become corrupted everything is cleared |
v.0.0.209 | fixed: when load error appear and data is cleared (stay in memory, but not shown): - on expert tab bad data is not shown anymore - on bonus tab "unknown bits" frame is not enabled anymore (also when SGD is swithed) "combat mode tracks" frame is not enabled every time when checked (faster) |
v.0.0.210 | Mixed Save Game Data Tab is no more disabled after load error if already contain Mixed Data |
v.0.0.211 |
bug fixed - negative values are not welcome in "Edit record window" added some keys functionality - up/down keys are working in time fields (with carry) added limit to inserted time - up to 59:59:99 added switch to enable (back and once) unlimited values - up to 99:99:99 (only for hand input - up/down still limited) |
v.0.0.212 |
medal field now is recalculated after new value is inserted bug fixed - carry to empty fields on "Survivor mode" no more available Note: "Allow big values" not affected "Survivor mode" changed - switch to enable "unlimited" values work more than once if user push OK |
v.0.0.213 |
switch "Allow big values" work even if "Cancel" is chosen added cmdln parameter for switch above |
v.0.0.217 |
command line help window is now sizeable MaxButton work Ctrl+A work even when focus is set to OK button ESC key will close every extend window: Edit, About, CmdLnHlp two options added on bonus tab one more cheat code added (look "Game Cheats" section) hex editor don't resave unchanged data anymore (ready for improvement) lost focus of byte value don't cause show zero anymore when "Save Game" tab pressed and switched to save |
v.0.0.222 |
when car is selected for player - car type text is colored same color as border added "Options Cheater" window (Cheats Enabler) preview - tiny tool which allow to edit non game progress cheats changes when run for demo version of Rc2: - demo warning info contains more information - demo items are marked as blue - tabs with demo items are marked with asterisks - on Main Tracks tab Ventura is selected as default - scramble tracks have proper names in brackets - demo info added for scramble tracks and player select |
v.0.0.224 |
"Options Cheater" removed (look next version info) rewritten registry builder code (more flexible) |
v.0.0.233 |
"Game Options" tab added - start support for game options options from "Options Cheater" are integrated into main form as "Cheats" on "Game Options" tab. also one cheat added on "Bonus" tab added few new facts about cheats - look "Game Cheats" section for more detail "Bonus" tab again reorganized - overloaded added import/export "*.txt" option (without code - doesn't work yet) for ingame messages |
v.0.0.237 |
Export txt / Import txt work (to / from TEXTOUT.TXT) Export available through save option Import option doesn't work from load option yet (available through button - experimental only) |
v.0.0.244 |
* first final version in year 2005 * fixed: Tools for Save Game Data are no longer available while Game Options Tab is selected added Text Browser (for now) to Options Tab added command line option for scroll both system message set at once in Command Line Help window "#" symbol means now: currently doesn't work "[Running for Rc2 DEMO]" changed to "[Rc2 DEMO mode]" (shorter) |
v.0.0.246 |
Added new experimental function - Clear All Text (clear only first character in each line - text can be recovered manualy) With up and down keys user may switch to next / previous text in category (if available) |
v.0.0.250 |
Added: - New form to edit one text line (auto resized to text lenght) with Ok and Cancel buttons, with "current", "output" and "in edit" text lines to launch this text editor go to text field end press Enter or start writing This work exactly like direct edit on field, but in new window (if text is selected - will be changet to new as usual) Also pressing Ctrl+V (paste), Ctrl+X (cut), Delete and BackSpace will start text editor with result as expected To accept text in edit window you may press Enter when focus is set to "In Edit" field (this is not so critical as in record edit window - where Enter doesn't work) - On Text Editor - new option to Allow non standard characters - previously all characters possible to store - now only when this option is selected, otherwise - all characters that are possible to type in game are detected + "%" (which can be entered through this editor, but can't be entered from game), other characters are changed to "?" - command line to set option above - line with text which have character(s) not allowed in game is colored as red (in editor and on Cheats & Text tab) - when text in editor in output field is as above and you want to store this text question will appear - info and question on clear all texts Changed: - Once again changed font (charset) in text fields (to match font in game) - Cosmetical changes on Cheats & Text tab - Changed info in exported file (normal and demo mode - in exported text file in demo mode first line is no more too long) - Text sliders for "SMS" set to 1 (not to 0 as previous) because 0 "SMS" are not available to edit in game Fixed: Small bug which occured on slider move (recurrency),however there is still bug (smaller) |
v.0.0.277 |
- fixed: bug which cause import text file first line always not valid - added second question (first removed) on text editor exit - when chars changed to "?" - added check for ";" (instead of planned "'") - first character in line - changed allowed ascii list according to deep ascii test - added KeyPad for Symbols (Shift) and Special (International) characters - F1 {F2 start from v.0.0.288} - in main form - show About, on Edit Entry and One Line Text Editor - show ASCII Table Help |
v.0.0.282 |
Position of Edit Forms is recalculated to fit it with Key Pad (Nasty bug start here - fixed in v.0.0.289) |
v.0.0.285 |
changed: colored program Logo in About box instead of black and white fixed: another try to set correct colors for denied checkboxes - I hope now It's correct. Note: If user change windows theme when program is runig some colors will stay unchanged, there is also form size problem. |
v.0.0.287 |
corrected few typos (in program and in this document) added new topic: "Demo cheats" |
v.0.0.288 |
Main help file (this document) is now available through help menu F1 key - main help (not available from buildin help forms) F2 key - small buildin context help (available through menu anyway) Note: F2 is just remapped from F1 key DOC directory changed to HELP (only name) added command line switch for launch general help at start - "/htmhelp" discovered nasty bug (described below) |
v.0.0.289 |
fixed: bug which cause program to not close properly after launching any of buildin text editors (this bug has been fixed by hardcode KeyPad Height) |
v.0.0.290 |
First public release (09.2014) added support for mini version of Rc2 (custom) added support for extreme version of Rc2 added command line parameters "/mini", "/extreme" added home place link many hardcoded values exchanged to variables (for future use) Terminal font changed to Courier New (worst, but Terminal font doesn't work anymore for me) Edit Entry now can be set by Enter key New short cut for Game Options tab (4) OK button for cmd line help moved a bit up (to be visible on XP with default skin) Auto Mix work after Clear Records |
Code: | Effect: |
Game progress: (stored with SGD) | |
metropolis | [All everything (cars/tracks) -Rubble Soccer -Training Track: Theory Test] |
mynameisneo | [Type II Campaign +Masters Campaign] Note: this code cause game crash if you don't have appropriate cars (Type I and Type II) |
mynameismrsmith | [Type II Campaign] Note: same as above |
inversion | [Mirror mode] |
wreckedonspeed | [Mega speed] |
Non game progress: (stored with SGD) | |
warpspeedmrsulu | [Game work faster] |
Non game progress: (stored with Options) | |
itisiwhoammad | [Low gravity] |
billythewhizz | [Speed illusion] |
snar | [Team photo on loading] |
proceduraltextures | [Reduce animation under menu] |
Other: (not stored) | |
givemetheguysback | [Unknown] (not stored - must work in play only) |
Key: | Description: |
F4 | select powerup/weapon to add (no visible effect) |
F3 | add selected powerup/weapon |
BBBLLLLL | B - Bonus Item (unchecked - on) |
BBGGBBBB | L - League Won (unchecked - won) |
000SSSSS | G - Campaign Type Counter (max 2) |
000????? | S - Scramble Counter (max 25) |
0MMMTTTT | M - Combat Tracks Counter (max 5) |
CCCCCCCC | T - Training Counter (max 10) |
CCCCCCCC | C - Cars (unchecked - car in play) |
CCCCCCCC | |
CCCCCCCC | |
CCCCCCCC | |
CCCCCCCC | |
CCCCCCCC | 0 - always zero (unknown) |
????CCCC | ? - unknown |
ByteAdr | BitStart | BitStop | Description | Value (if more than one bit - this may be counter) |
*** WHICH CAR FOR EACH PLAYER *** | ||||
48 | PLAYER 1 (SINGLE PLAYER) | CAR INDEX+69 | ||
49 | PLAYER 2 | CAR INDEX+69 | ||
50 | PLAYER 3 | CAR INDEX+69 | ||
51 | PLAYER 4 | CAR INDEX+69 | ||
*** MISC *** | ||||
1024 | 0 | 4 | LEAGUE ALREADY WON | (0 - on) |
1024 | 5 | SURVIVOR MODE | (0 - on) | |
1024 | 6 | RACE ALL TRACKS | (0 - on) | |
1024 | 7 | PURSUIT MODE | (0 - on) | |
1025 | 0 | DEMOLITION 1 PLAYER | (0 - on) | |
1025 | 1 | DEMOLITION 2 PLAYER | (0 - on) | |
1025 | 2 | MIRROR MODE | (0 - on) | |
1025 | 3 | MEGA SPEED | (0 - on) | |
1025 | 4 | 5 | CAMPAIGN TYPE | (max 2) when 0 is set only first type is available |
1025 | 6 | RUBBLE SOCCER | (0 - on) | |
1025 | 7 | ATD BEST LAP CARS | (0 - on) | |
1026 | 0 | 4 | SCRAMBLE | (max 25) |
1026 | 5 | 7 | unknown (not available to edit) | always = 0 |
1027 | 0 | 1 | unknown | both set to 1 after training passed |
1027 | 2 | unknown | ??? | |
1027 | 3 | unknown | ??? | |
1027 | 4 | unknown | ??? | |
1027 | 5 | 7 | unknown (not available to edit) | always = 0 |
1028 | 0 | 3 | TRAINING | (max 10) |
1028 | 4 | 6 | COMBAT TRACKS | (max 5) |
1028 | 7 | unknown (not available to edit) | always = 0 | |
*** CARS *** | ||||
1029 | 0 | 7 | CARS - EACH CAR ON ONE BIT | (0 - on) |
... | 0 | 7 | CARS | (0 - on) |
1035 | 0 | 7 | CARS | (0 - on) |
1036 | 0 | 4 | CARS | (0 - on) |
*** MISC *** | ||||
1036 | 4 | 7 | unknown | ??? |
*** IN GAME OPTIONS *** | ||||
697 | Difficulty | (0 to 2) | ||
703 | Mirror Mode on/off | (1 - on) | ||
6589 | Mega Speed | (1 - on) | ||
6590 | Weapons | (1 - on) | ||
6591 | Catch up | (1 - on) | ||
6618 | Number Of Laps | (-1) | ||
*** TRANSLATION *** | ||||
6796 | (text start here, but binary data for translation start earlier) |
(text) | ||
... | ||||
*** END *** |